Large deformation modelling in geomechanics

Material Point Method


Krishna Kumar, kks32@cam.ac.uk
University of Cambridge / UT Austin (Jan 2019)

Prof Ellen Rathje,
University of Texas at Austin

25th October 2018

CB-Geo: Computational Geomechanics

  • Material Point Method
  • Lattice-Boltzmann + Discrete Element Method
  • Finite Element Method - Thermo-Hydro Mechanical Coupling
  • Lattice Element Method
View the CB-Geo website for more information and software tools

Mesh-based vs Mesh-free techniques

Material Point Method

Porosity in MPM

Material Point Method

MPM dam break

Granular column collapse

MPM column collapse

MPM v DEM column collapse

Runout v aspect ratio

DEM column collapse

MPM slope failure

Horizontal velocity (m/s)

MPM v DEM runout slope v collapse

MPM Oso landslide

MPM 2-phase formulation

MPM slope failure: pore pressure changes

Selborne case study of a 9 m high cut-slope slope (Soga et al., 2016)

MPM river levee failure: Bandara (2012)

Two-phase solution of a river levee failure (Bandara., 2012)

Possible boundary conditions of submarine run‐out

  • Presence of ambient water (larger drag force & less gravity).
  • Water entrainment.
  • Pore pressure does not dissipate.

Submarine landslides

MPM submarine landslide

Depth-averaged Material Point Method (Taka et al., 2012)

Mechanism of submarine landslides

Modelling Test at 1g Condition

  • Material type influences the mode of the flow.
  • Target: Clay‐rich flow (Less diffusive, Hydroplaning).

Mechanism of submarine runout

MPM submarine landslide: Water entrainment

Run-out for different water entrainment (Taka et al., 2012)

HPC MPM code

  • Generic Templatised C++14
  • 2D/3D MPM Code
  • Generalise Interpolation Material Point
  • Distributed MPI
  • Intel TBB parallelisation
  • Isoparametric elements
  • HDF5 data stores
  • Jupyter Notebooks integration
  • Material models:
    • Linear elastic
    • Mohr coulomb
    • Bingham fluid
    • Newtonian

Photo-realistic rendering

  • HDF5 + VTK
  • Disney Partio: Houdini / Maya / Pixar's RenderMan
Photo-realistic rendering of compression of choco balls with Houdini

Thank you!



Krishna Kumar

kks32@cam.ac.uk